The human body has been used as the principal measuring tool throughout history. While human proportions are used typically as the measures for architecture, the rules change where one does not possess a body, i.e. when using digital screens.

This work is an attempt to engage with the ongoing processes of interpreting new rules for designing for disembodied scale, eliminating the human body, and leading to re-framing.  Of necessity, it also examines the use of digital tools in architecture and the possible resultant developments. 

The project consists of a series of video clips demonstrating the lack of scale and ambiguity between the big and small and the far and near within the digital produces opportunities to experience architecture without a body. 
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